Serialized Form
|
Package Glomus.Client.Java |
option
CmdLineParser.Option option
value
java.lang.String value
notflag
char notflag
optionName
java.lang.String optionName
suboption
char suboption
HOST
java.lang.String HOST
- The host name at which the GUIclient expects to find a Server
running
PORT
int PORT
- The communication port at which to look for the running
Server on the given host
BACKGROUND
java.lang.String BACKGROUND
- The background image used by this applet (including path location
from CodeBase)
MAP
java.lang.String MAP
- The map image used by this applet (including path location from
CodeBase)
PLAYERS
int PLAYERS
- The total number of players in the game (GUI player + server
players) With a classic setup, there must be between 2 and 6
players per game; the default is 6.
HOW_TO_PLAY
java.lang.String HOW_TO_PLAY
_location
java.lang.String _location
_identity
java.lang.String _identity
_canStay
boolean _canStay
_suspects
java.util.HashSet<E> _suspects
_weapons
java.util.HashSet<E> _weapons
_rooms
java.util.HashSet<E> _rooms
_cards
java.util.HashSet<E> _cards
_connections
java.util.HashMap<K,V> _connections
_couldBeSuspects
java.util.HashSet<E> _couldBeSuspects
_couldBeWeapons
java.util.HashSet<E> _couldBeWeapons
_couldBeRooms
java.util.HashSet<E> _couldBeRooms
_claimSuspect
java.lang.String _claimSuspect
_claimWeapon
java.lang.String _claimWeapon
_claimRoom
java.lang.String _claimRoom
_game
ServerConnection _game
_opponents
java.util.ArrayList<E> _opponents
_toStart
ServerConnection _toStart
_state
int _state
CLAIM
int CLAIM
REFUTE
int REFUTE
ACCUSE
int ACCUSE
PREFERRED_SIZE
java.awt.Dimension PREFERRED_SIZE
PREFERRED_STATUS_SIZE
java.awt.Dimension PREFERRED_STATUS_SIZE
TITLE_SIZE
java.awt.Dimension TITLE_SIZE
_command
javax.swing.JLabel _command
_messages
javax.swing.JComboBox _messages
_preSubmit
javax.swing.JLabel _preSubmit
_submit
javax.swing.JButton _submit
_decline
javax.swing.JButton _decline
_info
javax.swing.JButton _info
_possibleSuspects
javax.swing.JComboBox _possibleSuspects
_possibleWeapons
javax.swing.JComboBox _possibleWeapons
_possibleRooms
javax.swing.JComboBox _possibleRooms
_possibleCards
javax.swing.JComboBox _possibleCards
_suspectStatus
javax.swing.JLabel _suspectStatus
_weaponStatus
javax.swing.JLabel _weaponStatus
_roomStatus
javax.swing.JLabel _roomStatus
_suspectMessages
java.util.HashMap<K,V> _suspectMessages
_weaponMessages
java.util.HashMap<K,V> _weaponMessages
_roomMessages
java.util.HashMap<K,V> _roomMessages
_knownSuspect
javax.swing.JLabel _knownSuspect
_knownWeapon
javax.swing.JLabel _knownWeapon
_knownRoom
javax.swing.JLabel _knownRoom
_suspect
java.lang.String _suspect
_weapon
java.lang.String _weapon
_room
java.lang.String _room