Serialized Form


Package Glomus.Client.Java

Class Glomus.Client.Java.CmdLineParser.IllegalOptionValueException extends CmdLineParser.OptionException implements Serializable

Serialized Fields

option

CmdLineParser.Option option

value

java.lang.String value

Class Glomus.Client.Java.CmdLineParser.NotFlagException extends CmdLineParser.UnknownOptionException implements Serializable

Serialized Fields

notflag

char notflag

Class Glomus.Client.Java.CmdLineParser.OptionException extends java.lang.Exception implements Serializable

Class Glomus.Client.Java.CmdLineParser.UnknownOptionException extends CmdLineParser.OptionException implements Serializable

Serialized Fields

optionName

java.lang.String optionName

Class Glomus.Client.Java.CmdLineParser.UnknownSuboptionException extends CmdLineParser.UnknownOptionException implements Serializable

Serialized Fields

suboption

char suboption

Class Glomus.Client.Java.GUIclient extends javax.swing.JApplet implements Serializable

Serialized Fields

HOST

java.lang.String HOST
The host name at which the GUIclient expects to find a Server running


PORT

int PORT
The communication port at which to look for the running Server on the given host


BACKGROUND

java.lang.String BACKGROUND
The background image used by this applet (including path location from CodeBase)


MAP

java.lang.String MAP
The map image used by this applet (including path location from CodeBase)


PLAYERS

int PLAYERS
The total number of players in the game (GUI player + server players) With a classic setup, there must be between 2 and 6 players per game; the default is 6.


HOW_TO_PLAY

java.lang.String HOW_TO_PLAY

_location

java.lang.String _location

_identity

java.lang.String _identity

_canStay

boolean _canStay

_suspects

java.util.HashSet<E> _suspects

_weapons

java.util.HashSet<E> _weapons

_rooms

java.util.HashSet<E> _rooms

_cards

java.util.HashSet<E> _cards

_connections

java.util.HashMap<K,V> _connections

_couldBeSuspects

java.util.HashSet<E> _couldBeSuspects

_couldBeWeapons

java.util.HashSet<E> _couldBeWeapons

_couldBeRooms

java.util.HashSet<E> _couldBeRooms

_claimSuspect

java.lang.String _claimSuspect

_claimWeapon

java.lang.String _claimWeapon

_claimRoom

java.lang.String _claimRoom

_game

ServerConnection _game

_opponents

java.util.ArrayList<E> _opponents

_toStart

ServerConnection _toStart

_state

int _state

CLAIM

int CLAIM

REFUTE

int REFUTE

ACCUSE

int ACCUSE

PREFERRED_SIZE

java.awt.Dimension PREFERRED_SIZE

PREFERRED_STATUS_SIZE

java.awt.Dimension PREFERRED_STATUS_SIZE

TITLE_SIZE

java.awt.Dimension TITLE_SIZE

_command

javax.swing.JLabel _command

_messages

javax.swing.JComboBox _messages

_preSubmit

javax.swing.JLabel _preSubmit

_submit

javax.swing.JButton _submit

_decline

javax.swing.JButton _decline

_info

javax.swing.JButton _info

_possibleSuspects

javax.swing.JComboBox _possibleSuspects

_possibleWeapons

javax.swing.JComboBox _possibleWeapons

_possibleRooms

javax.swing.JComboBox _possibleRooms

_possibleCards

javax.swing.JComboBox _possibleCards

_suspectStatus

javax.swing.JLabel _suspectStatus

_weaponStatus

javax.swing.JLabel _weaponStatus

_roomStatus

javax.swing.JLabel _roomStatus

_suspectMessages

java.util.HashMap<K,V> _suspectMessages

_weaponMessages

java.util.HashMap<K,V> _weaponMessages

_roomMessages

java.util.HashMap<K,V> _roomMessages

_knownSuspect

javax.swing.JLabel _knownSuspect

_knownWeapon

javax.swing.JLabel _knownWeapon

_knownRoom

javax.swing.JLabel _knownRoom

_suspect

java.lang.String _suspect

_weapon

java.lang.String _weapon

_room

java.lang.String _room

Package Glomus.Server

Class Glomus.Server.IllegalTurnException extends PlayerException implements Serializable

Class Glomus.Server.NetworkFailureException extends PlayerException implements Serializable

Class Glomus.Server.PlayerException extends java.lang.Exception implements Serializable

Class Glomus.Server.TimeoutException extends PlayerException implements Serializable